Textual
Analysis:
Video
Games: by Lana Del Rey
In this essay I will be analysing the music video ‘Video
Games’ by the artist Lana Del Rey. I have chosen this music video because it is
under the genre of alternative pop which comes under the same genre we have
chosen for our music video project. Lana Del Rey’s target audience being
towards young/ youthful people has made her release of alternative songs such
as ‘Born to die’ and ‘Blue Jean’ very popular and therefore making her a very
well-known artist. After watching her music video of ‘Video Games’ it illustrates
a narrative/concept based video which gives my group and I great ideas of what
we can come up with when it comes to planning our own music video.
To explain how the above areas I have mentioned in my
introduction have been conducted I can analyse the codes and conventions of the
music video, to clearly illustrate how we can recognise the genre and type of
music video it is. Firstly, after watching the video throughout the camera work
used varied between conventions of alternative pop music videos, in Lana Del Rey’s
music video many close up shots were shown showing her emotion and facial
expressions. The close ups on the artist also emphasised the words of the song
with the movement of the lips of the artist, which is a key convention of pop
and indie. The angles varied showing different shots in different perspectives
and the movement of the camera also changed throughout including tilts and
tracking with the use handheld camerawork. Editing is a very important
factor to this music video as you can see through the large amount of jump cuts
showing a sudden change from one scene to another, this editing technique is
used a lot on indie/alternative music videos. Animation is used in this music
video highlighting a more concept base type and also it looks like real life
footage. Above all the mise en scene contributes the most to the music video,
making the type and genre more notable, the setting changes throughout the
video as explained through the amount of jump shots used. However the artist
remains in the same setting during the course of video in a white room but each
time wearing different clothing whereas the rest of the video is trying to give
us some sort of story/concept. The lighting also changes in the video to
artificial lighting to ambient which emphasises a particular mood. The colour
palette of the music video changes from black and white to bright and colourful
which again creates a specific atmosphere. The clothing of the artist is causal
and stylish which reflects the genre more towards indie, influencing the
youthful target audience.
Applying Andrew Goodwin’s theory to the video I can analyse
the proposes Goodwin made to what makes a music video. In Lana Del Rey’s music
video there is some relationship between lyrics and visuals, for example, on
the shot of the artist singing she makes a hand reference of the number two
whilst singing it and also another scene where a guy is skating and falls as
she says ‘falling’ in her lyrics. Although the track is quite depressing and
sad when the tempo gets faster and more upbeat the visuals do compliment the
music therefore showing a relationship between music and visuals. The genre
characteristics are clear as we analysed above about the close up shots and
mise en scene ranging from pop to indie making it alternative pop. There is not
any intertextual reference in the music video of ‘Video Games’ that the
audience would relate to. The music video is narrative showing us some sort of
story, for instance we see scenes of people enjoying themselves: cycling,
swimming etc… however the story is not clear when it changes to scenes for
example of drunken rich people and animation cartoons. On the other hand it
does push towards concept base as well as it does demonstrate some meaning as
the artist is showing emotion and the lyrics explain what is being shown even
though there is not clear narrative to the music video itself.
In conclusion by conducting this textual analysis it is
clear that those specific areas such as the editing (for instance the jump
shots) are key elements in making the genre prominent. The codes and
conventions of the music video help the audience to understand how each factor
is being presented i.e. lighting, costume… On the whole, completing this
textual analysis will help the group and I make decisions on how the genre
alternative pop should be illustrated and what techniques to use when we go to
make our music video ‘Disrespect’ by Delilah.
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